class: Shake

摇一摇

func

  • setSupportsShakeToEdit(_ edit:Bool)

    开启\关闭 摇一摇功能
  • shakeBegan(_ motion: UIEventSubtype, with event: UIEvent?)

    检测到摇动开始
  • shakeEnded(_ motion: UIEventSubtype, with event: UIEvent)

    摇动结束
  • playAlertSoundVibrate()

    手机振动

使用注意

  • 此类为ViewController的扩展

  • ViewController中重写motionEnded(_ motion: UIEventSubtype, with event: UIEvent?)会导致对应的shakeBegan(_ motion: UIEventSubtype, with event: UIEvent?)失效,需自己重新实现

  • ViewController中重写motionBegan(_ motion: UIEventSubtype, with event: UIEvent?)会导致对应的shakeEnded(_ motion: UIEventSubtype, with event: UIEvent)失效,需自己重新实现

使用

-- class ViewController

    override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        // 关闭功能
        setSupportsShakeToEdit(false)
    }

    override func viewDidLoad() {
        super.viewDidLoad()
        // 如果shakeBegan未响应,可使用此方法
       setSupportsShakeToEdit(true)
    }

    // MARK: - ShakeToEdit 摇动手机之后的回调方法
    override func shakeBegan(_ motion: UIEventSubtype, with event: UIEvent?) {
        // your code
        debugPrint("检测到摇动开始")
    }

    override func shakeEnded(_ motion: UIEventSubtype, with event: UIEvent) {
        // your code
        playAlertSoundVibrate()
        debugPrint("摇动结束")
    }

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